Well wow. A thread begging the 'which 3D app is best?' question turns to shit?! Shurely shome mistake! Honestly, this is exactly why ( a la CGtalk ) we need to ban these kind of discussions. Clearly they're as explosive a topic as the Bush administration, and that's because as soon as you start along the lines of 'you…
Hello everyone, I'm reaching out to discuss a highly technical topic today. It's about the incredibly realistic animations in the upcoming game ILL. I don’t know how many of you have seen the trailer recently, but the way the creatures look like they have actual fleshy skin and their natural posing really caught my eye.…
I do not know how this is "interpreted" in other apps ( some have different naming like "chamfered") but : This depends how you have selected the "corner": if only selection the corner "edges" then this works to some degree: But when selecting the loop around the corner then this in blender the outer and the inner corner…
Hi. I duplicated some polys of the character from the areas where eyes and mouth must go (and uv-ed 'em apart, with their own material in the modeler: it's a 256x256 texture with the polys fitted at centre) : this 'cause I would like to have 2d texture's eyes and mouth instead of other polys, so I thought that I had to…
Hi everybody, :) :) I have some problems to bake a good normal map in 3dsmax for this object : I only had modeled one quarter of the object and made a symmetry on x and y axis to have the entire object. As a result, on the seams, I don't have a good result. I tried to enlarge he cage in the projection modifier but It…
Hi guys! I recently googled for this feature but had no chance to find something. Question: I want to move a subtool along two axes not just one. I am using Transpose line and press shift to move along one axis. It is simple when in 3ds max but in Zbrush this became a time consuming trouble to navigate many small details…
I'm concepting my first real sci fi thing, which I'm gonna make into a model afterwards. Its a circular lift, just a floor really, no walls. With three columns on which it raises up and down on. It will be hidden/fit inside an old medieval well. I'm trying to make it look sci fi-y, mayeb a little bit military or…
I'm working on some human anatomy for a portfolio piece. I'd like some critique and help with it. Here are some turns of my basemesh with and w/o perspective enabled and then a turn of my level 3 where I started doing some detailing. I know something is wrong in the lower chest area. The rib cage seems strange to me, maybe…
Hey dudes / dudettes! I'm not sure if this is the right thing to do or if this is the right place to post about this but here goes.... I have a brand new US 3ds xl (pink/white) opened once + 3 games to sell! Monster Hunter 3 Ultimate Pokemon X Pokemon Y Total cost was $294 from Amazon. Will give discount to anyone who can…
Starting work on a class project, where I was allowed to pick pretty much whatever I wanted to make a game ready 3D asset of. So of course I chose something from Blade Runner :S I have my rudimentary process pics (hello, 3DS max screenshots!) right below, and the reference I used below that. I found the sketch on…