Hi) Does
anyone know how to convert normal map from Tangent Space to Object Space? (or
vice versa). I know that
«Handplane» can convert. But I couldn't find a description of the conversion
process. Where is this magic button? + It hasn't been updated since 2017. Maybe
there is another way to do this in 3Ds max or Marmoset?…
Apologies for the wall of text but I am having a bit of a career-planning crisis right now. Hello, a little bit about me, I am fairly new to the 3D animation, and art in general. I am currently going to a state university for a Multi-Media Production major with a focus in 3D animation, cinema, and sound design. It…
I'm a concept art student and I spent quite a bit of time today combing through job listings on artstation, Indeed.com, and several other websites just to get a feel for the job market. I was paying special attention to the job descriptions, specifically the required skills that were listed for the positions. In total I…
Hi communty. I can't find any useful resources or tutorials about "Editor Apply Spline" blueprint node. I want to deform my landscape using spline blueprint. I saw someone in marketplace achieved that result through the blueprint. Anyone knows how to use that node? Thanks in advance
For far too long many 3D artists have rejected working with Blender because of the difficulties to understand how to properly interact between the different animation editors. As a Blender Foundation Certified Trainer, I have the opportunity to listen to individual artists and studios say the Blender animation editors are…
i've spent the last few months making some spray cans as props for a scene im working on. the labels were captured using photogrammetry. the metal parts of the cans I manually retopologied. so I've got a pretty good work flow now. a few of these were cans I found floating in my local river while kayaking. 3 of them were…
Is there an option in max (2017) to specify a location before creating the object (line) ? eg I would like to create a line with a z-offset of 10. so i can see my line above other objects in the top view. Usually a transparent plane in combination with autogrid works but that is cumbersome, hiding and unhiding to select…
Made this Miles Morales fansculpt, as I continue my journey into the world that is stylized sculpting. This is my second full character ever made, and I am quite pleased with the result. For some self-critique, here's some things I've noticed: 1. The forms in the face is quite weak, and there's not a lot of definition. I…
Hello! This is a very odd and specific request, but I would like someone to re-topologize a specific region of this model, precisely the eye region. On render it looks beautiful, but the actual topology is actually quite bad, which can be seen below. The loop doesn't go around the socket properly, and I am unsure how to…