For
far too long many 3D artists have rejected working with Blender because
of the difficulties to understand how to properly interact between the
different animation editors. As a Blender Foundation Certified Trainer, I
have the opportunity to listen to individual artists and studios say
the Blender animation editors are not intuitive and offer them a
training solution in their production pipelines.
I
decided to make this video to obliviate any past frustration you've
probably had with Blender coming from any other 3D DCC application. And
if you further need assistance to export your animations correctly into
Blender, please let me know in the comments of the video.
Thank you!