YAGER
is an independent developer of computer and video games based in Berlin,
Germany. We are an English-speaking studio that employs more than 100 people
from 20 different countries. As passionate gamers ourselves, our focus is on
the games we love to play: AAA, multi-platform experiences for a global
audience.…
Hey guys, I have updated my courier submission for the Dota 2 workshop a couple of days ago Magic Carpet Courier and would like to ask you for feedback. What do you think of it? How about the textures (carpet, treasure chest cage and wood) and the animations? And if you see some things you don't like, how can I improve…
Hello, my name is Cris and I am a junior Character Artist trying to get in the industry. I know it`s not easy but I am willing to do whatever I have to get there. Last year I have moved from my home country to UK - best place in Europe to get a job. I completed several workshops and now I am pretty much on my own. At this…
CGMovement is proud to announce its major event of the year, Anomaly 2015: A New World, in Vancouver on April 25th, 2015. Please come join us for an evening of inspiration! [Anomaly] is the art workshop and lounge party that brings 2D/3D artists and sci-fi fanatics together! It will be held at the HR MacMillan Space…
Hey there, folks! Here's my W.I.P. topic for the "CS:GO Weapon Finish Contest". Here will be posted creating process of my AWP design. :blush: So now, let me introduce to you, my step by step process! There's not really much to say about that project. Maybe some lil comments over pictures time to time. Workshop:…
Hi All, My name is Chris and I thought this would be a good place to start my forum endeavors. I've enjoyed looking through all of your stuff for years but for whatever reason never made an account here or anywhere else. I knew some people that posted here years ago though, and I met Spark last year at the Dallas workshop…
Speaking to other workshoppers I realized my previous thread might not have been the best approach so I'm making a new one here! For all of you animators out there. What do you import the .smd animations with? (Plugins, software etc) What is your workflow for importing animations overall? I have followed wyk's writeup,…
Hey James, really cool to see your progress and development of this idea - thanks for sharing. I feel like (and absolutely correct me if I'm wrong) that you're struggling to find the right theme for this, and bouncing back and forth between ideas. It feels like its caught between being an industrial workshop type space,…
Gir, You'll see a significant speedup in performance on Verold in the next couple of weeks. Three.js gives us access to a great community, which is important as we open our tools up to other developers. But it definitely wasn't designed for the kind and complexity of models that we throw at it. The good news is that…
Hello , I'm Belias's friend and we used to work in the same company as video game programmers , he skipped 2010's Summer course of his Engineering studies and making video games for a T.V. station at the moment in addition of some various projects . He managed to get some money by designing websites for people .. he gone…