Hey all, I wanted to share what i've been working on. First time posting to polycount. I don't normally do characters but this was fun. I just felt like a making a cute character. I'll share my process with you. I started with Z spheres. Sculpted out some clothing and armor. Retopologized in 3D coat Now I baked some normal…
At this moment I'm very very happy. why? 5 minutes ago (3:30 am) I got this e-email: Dear Jelmer, Congratulations! After reviewing your application, our Admissions Department was truly impressed by the strength of your submission and we are delighted to accept you to VFS for the 3D Animation and Visual Effects Diploma…
Hey everyone! We have some amazing news for you guys this morning - Sketchfab has partnered with Adobe and is natively integrated into the newest release of Photoshop! You will now be able to connect directly to your Sketchfab account from within Photoshop, and publish your models from the software itself. Our vision of…
My apologies in advance if this has been answered before, or there is a blatant sticky I missed. So recently I've been scouring the internet as Artstation/Polycount/Deviant contests are infrequent and often focus on a single property or are 3d specific. Try as I might to find concept art or digital illustration contests I…
Hi friends. My name is Evgenii, I do 3D graphics two years. I live in Russia. Do not know English perfectly. Currently working on a freelance momoent. I decided to seriously address the filling of his porftolio. And spread his first serious work. I am new to polycount and would like And hear your opinion about my work and…
I tried posting in UDK's forums but didn't get a response and I'm looking here for an answer of sorts. I didn't put the models together, animate them, rig them at all. Since I have an account already with Polycount, I offered to post about an issue with a rigged pistol and hands its supposed to be attached to when in UDK.…
I've been pretty quiet on these forums but for good reason! I've had my nose to the indie grind stone trying to finish Spellbounders an RPG word game for the iPad. We release March 10th and are really excited to finally release and get people playing! We've worked hard on the art and think it would be a good idea to share…
Hello Polycounters. I'm a new 3D artist or atleast I want to work as one in the near future. I have been self educating over the last year and a half during my spare time. (I've been reading books, forums, tutorials and and watching videotutorials etc.) The software I've focused on is Maya and a little bit on Zbrush. (+…
Hi there polycounters!!!:) I was wondering how involed in the creative process is the environment/prop artist, is him confined just to follow the concept guidelines or does he plays a major role in designing the props and environments? or That depends on the studio? I am asking this because in a year I am planning to go to…
Hey Polycount! I've been interested in making items for the workshop and before I knew it, I was frequenting the forums here. I felt that making items was not only fun but also helped me grow as an artist. So I'll post all my work here for critique. This is first set I've made. It drove me insane, because before this I…