Hi guys I'm sorta new to this board, found it through cdg.net and have checked out a lot of your guys work. I guess I'm mainly and FPS animator, animating for Counter-Strike Source for about 2-3 years now, grown custom to biped and fk/ik rigs, might start looking for a career in it soon. Kinda new to texturing so maybe an…
I decided to model another weapon, on the opposite end of the spectrum then my last weapon. Here is my main reference, I have many others. Things I still need to add: -A scope: I plan to use this one. -The bipod -The pins on the gun -The carrying handle -And the latches used if you had a strap to carry it Two questions:…
Hey y'all! I've recently decided that its time to suck it up and learn zbrush. After watching a couple youtube videos, I found a workflow that felt good. I wanted to really understand how to boolean in zbrush so i decided to choose this grenade. Started with a base mesh in maya. High Poly Sculpt: Pleased with that result,…
Edit: Newest... Unless there's any substancial critique, I'm calling this done :) For this one I leaned heavily on booleans and modifier stacks, making it much quicker and easier to decide upon how many sides I wanted on my lowpoly, and to get a solid base for the subdivision. I introduced myself to toolbag baker which…
Montana | Character for VR game Hello! Introducing a new character - Montana, designed to be used as a skin in a VR game Gunslinger. Thank you for the support and attention! https://www.artstation.com/artwork/m8GyXZ
Hey all! Want to welcome you all to the 89th edition of the Bi-Monthly Environment Art Challenge for the months of March and April! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to…
Team project that we created base on State of Survival character name Brooke! We stylized her to give her another look! Hope you'll like it~ more on https://www.artstation.com/artwork/m8k1B1 Contact us : contact@tinxystudio.com
Hi everyone, Some of my works for WWII Warzone Environment from Leartes Studios. All props have 3 LODs (nanite, traditional lowpoly and mobile-ready lowpoly) with multiple versions: standard, broken or smoked. Blender & ZBrush for modeling, RizomUV for UV unwrap, Substance Painter for texturing and Marmoset for Rendering.…
Hello all, I would like to share my latest work from commission by Kevin Haelterman based on concept work from Andrius Matijosius & his WW0. Its been quite an opportunity working on something that has rich personal backstories surrounding this character as its based on client’s actual great grandfather who served in The…