For this project I wanted to improve on my texturing skills and get away from texturing assets in photoshop. In order to do this I wanted to come up with a project that was based heavily around texturing so thats how Alpha-17 came about. The robot design and model was made to be simple and not very high in poly's so most…
I really like to use MASH in Maya because its really easy and efficient. I hope you like it and give feedback. Thank you :smile: My blog post : https://gadsby.me/mash01/ https://vimeo.com/237703141
Hi everyone! i hope everyone had a great weekend, i am working satudays in night shift( but i like to call night watch ). So i started write blog about what i know and this is what i tried to teach; https://gadsby.me/bifrost01/ https://vimeo.com/238254771 I know its not great, i dont have a pc and this one belongs to…
Hey all, I've just finished my entry on the Substance Painter competition, and was recommended to share my workflow here as well :) Any feedback would be greatly appreciated :) Soo... This is a catch-up of the last couple of days progress (as I didn't actually have time to write up what I was doing) towards my entry for…
Hey guys ! :D this is a quick challenge I've set to myself : finish this weapon in two days. I've decided to go with a wild design to say the least, took a lot of inspiration from The Order, Wolvenstein and a bunch of other supernatural weapons. Still trying to figure out a bunch of things in the design, but overall i…
Since Battlefield 1 is coming out soon :) I got inspired and created this nice FT-17. I'm thinking on creating a small environment for the Tank in Cryengine 5 with trenches and at least one bunker entrance. Also it will have burned trees etc. (But nothing to big). Also I'm gonna get my hands dirty with the specular PBR…
Hey, Ive been around and interested in 3D for a while now. Ive been so fascinated by it, unfortuantely Im not a very talented artist. I know that. I was always was better at solving integrals :D I dont want to be a great artist. I just want to create one nice model. Its something Ive on my bucket list. Sadly all my…
Hello everyone! This is my first serious work on Substance Painter. I'm looking for critics to improve, What have done wrong? Please let me know :) Ok here we go: Thanks for help me :)