Hi :) So I went in to the latest challenge we had here at Polycount thinking I would actually finish it. My fiance was away for a few days, I didn't have to work over the weekend, no one was visiting us from out of town, it was perfect.... Long story short, I got caught up in playing videogames and taking some "me time"…
Hi there, my name is Robert Fink. I think I have a pretty unique story that I would like to shout out from the top of mountain, this mountain being the internet. This is the story of how I proposed to my woman friend of three years this last August 9th, 2013. With the help of my awesome friends Ryan (Programmer) and Jack…
Bi-Monthly Game Art Workshop - Workshop #1 Alright guys, since this is the first workshop we're going to keep this one simple, we've got some cool ideas for some more indepth stuff later down the line, but we've got to see how this works out first. Start date: Monday June 8th End date: Monday June 22nd We'll keep this one…
Hi Polycount, So it's finally started! I have started on the art for my final year project at university. I have been concentrating on getting as much of my report (aka dissertation/thesis etc) done so that I'm not panicking before the deadline on 14th May. I wanted to do gothic architecture for this personal project…
Shadowark Studios - Runes of Knightslore 3D Medieval RPG, Higher Poly, PC Based Synopsis of Story: Five kingdoms are in unity and harmony with each other, each holds an elemental rune. One day a thief steals four of the runes, by then the news reaches the 5th kingdom, which is the Fire Rune. The rune knight is ready and…
For those of you who have been hiding under a rock, a few days ago Polycount officially withdrew from the Dominance War contest. Despite the bad news, the Polycount community was given some good news that we'll be hosting our very own contest. Since the announcement was made, we've worked hard to get this this contest off…
Hello everyone! I apologize as I haven't posted yet but I have been working on this since January 5th. Nothing seen here is really final, it's all subject to much more iteration but I have been working diligently to bring this scene to where I want it to be. I hope you all like, everyone is doing a fantastic job & I am…
Hey man. While I appreciate the tips, these are things I have been doing for quite some time. The technique or quality of the bake is not the issue, the topolgy for such a complex surface is. Surface normals, as well as where the triangles are cut, do affect normal bakes. If they are too close together or stretched too far…
So its about half way and long time no post. So most of those where the ones which I have textured and some which I haven't. But I am almost finished the floor, walls, and ceiling. I also spent alot of time trying to figure out my UDK problems and I think I figured them out. So hopefully I will not as much trouble with it.…
That was a great way to put it. So today I was overly tired and was in a careless mood and I just busted open maya and modeled to model and finished off the trojan helmet (school mascot) that we're going to print for teachers to use a paperweight or something. It wasn't THAT bad with other AP students, but modeling in…