Thanks for the answers above, this is really helpful and probably explains why I've not had much success applying for Technical Art roles. I actually have around 10 years experience with Unreal/Unity, but I've mainly worked as a freelancer on small projects where there's been a couple of programmers and a couple of…
Hello everyone, this is Denis Weber. Today I’m going to talk about what happens if you combine LEGO and the iconic movie Terminator 2. I’ll show you how I created a real LEGO trailer and what came out of it. I like doing such large-scale projects and if you have any cool ideas, let me know in the comments. If you prefer…
Hello. I export skeleton with baked animation and in unity it is absolutely still. I get the message on the pic. It connects to the character and I guess the file is ok but no matter what I do Unity is not showing any animation in this prefab -- the character is not moving at all. Does anybody have any idea what it could…
Hi there, I'm looking for someone to create an animated logo. We already have our company logo, but we'd like to make something similar that is animated for our release trailer. If you are interested, please email me at berserkgames@gmail.com with samples of your work and your price quote. Thank you, Kimi
Looking for a Maya animator/rigger to break down a complicated CGI rig to be mobile game usable and have the animations already applied to the model stay intact while merging a few others. If interested email at yinkaalade@gmail.com If there are any question, ask here and I'll answer them to the best of my abilities. Thank…
Started working on this animation and have been spending all my free time on it. I have not animated the hair, clothing, and tail of the character yet, I want to get the body movements and poses down perfect before I start messing around with that. Any feedback is appreciated.…
Hi all! This is my first post in Polycount, but I'm an old reader. I really love the Overwatch animations (first and third person) and it inspired me a lot. I would like to share with you my first FPS animation. https://vimeo.com/207169071 This movements aren't obviously responding to a great gameplay ;)
So we've loaded a model of the character in Marmoset with some animations there. Can we load additional animations from a separate FBX file and make it work in Marmoset on the existing mesh? I've tried but it seems not possible.
Hi! Im looking for some insight into how character creator´s like the one in Skyrim and similar are setup and works together with animations. Mainly Im looking for a good solution for faces, how the bone-setup would be and how the customize bone-setup will work with the animations for the face. Anyone know of any good…
Eric I tried that out on a simplified shape and it worked really well. Cheers. Just for reference we have figured out 3 ways of doing this now. 1 : Use a displacement map as Eric suggested and animate the thing along a path and animate the UV offset accordingly 2 : Use masks of some kind. Model the whole object and the…