So we've loaded a model of the character in Marmoset with some animations there. Can we load additional animations from a separate FBX file and make it work in Marmoset on the existing mesh? I've tried but it seems not possible.
I've been able to load multiple FBX files which have been exported with animations on them and have Toolbag 3 play both animations at the same time. Do your FBX's work separately but just not together you're saying? If you can send those FBX files to support@marmoset.co I can take a look at them and try and find what might be causing the issue.
Replies