Almost complete now but only one object in the way. I am rendering the object in zbrush with all textures imported. I render as BPR and for some reason the image comes out quite dark with heavy shadow around the face. I have created two lights and played around witht the settings but for some reason i cant get it the way i…
I wasn't sure if this was for working or rendering... if you want to use this while you model, for example (like a customized Default Lighting), there is no other way to do it, AFAIK. You can't control a camera like a viewport and you can't apply a controller to be affected by the viewport (they only update when objects or…
Just to clear this up as it has been bothering me for a while. 1. HDR does not mean bloom. 2. You do not need any form of HDR to render bloom 3. Tone mapping or exposure control is usually the only benefit HDR rendering has in a game, you can blind people when they look at the sun and then adjust the exposure as their…
"...came to the conclusion that it would be perfect if you could get some result that was a blend of J.I's and ben's shaders" Absolutely -- both our shaders have large pro's and con's - in the end it's the old apples and oranges comparison; whatever your personal preferance Ultimately there's no perfect method or technique…
Hello! I am new on this forum so please let my introduce myself really briefly.I am doing 3d graphic alongside with some small projects in UE4.I am doing this already for few years but it was always just for fun as my hobby so i can say that i am real begginer/amateur.In the past weeks i decided to start with 3d graphic…
WIP Hi world, this is my Yakuza artwork, which I developed during my participation in the ArtStation challenge "Neo Tokyo: Exponential Reality" in the Film/VFX Character Art category (rendered). This experience was incredibly exciting and allowed me to navigate the entire 3D pipeline, from likeness sculpting, modeling, and…
It's a slow news day today, but we still have some cool things to share with you. * Painting workflow over at CGSociety * CG Science for Artists Part 2 * HIFANA Music Video More after the jump. CGSociety It's always interesting seeing how other artists approach their artwork. Whether it's meshflow, texturing, animation and…
Artstation Link < For marmoset turntables Sketchfab Turntable RENDERS BELOW TEXT When the MAN : Biological Computer was released by Metric Group, it was seen as the next step of modern computing. The past generations worked to turn computers into man, Metric Group works to turn man into computer. Wanted to try something…
Hi Polycount community👋 I’m Leo YuanLi, an aspring 3D environment artist. I’ve spent the 1 year building the portfolio. I’d love your feedback on how to push it further, as well as the overall strengths and weaknesses, for personal growth, freelance work, or indie & AA studio roles. Portfolio…
I always wanted to learn new softwares try new things. Unfortunately I'm not as smart as many people, it takes me many years to learn a new render engine, the software interface changes even a little bit I can't figure out what I can do with it, but I think it's not the end of my career or at least my passion. I know that…