Now that hdrshop costs 400 dollars even for a personal license, is there a program that can take an hdr lat long image and convert it into a vertical cross?
Concept Artist (Contract) Hot Glue Games is an independent video game studio in Kanata, Ontario Canada. We’re a small passionate team aspiring to make compelling video game experiences rich in story, emotion, immersion and meaningful gameplay for PC and consoles. We are seeking a contract Concept Artist to work alongside…
Blizzard released the opening Cinematic for Heart of the Swarm "We're pleased to present the opening cinematic for StarCraft II: Heart of the Swarm in full HD glory! The expansion arrives March 12, 2013." https://www.youtube.com/watch?v=MVbeoSPqRs4 We are talking about it HERE
Hey :) I decided to do this World of warcraft Stormheim lamp post done in the Heroes of the storm style. It was quite fun to do! Textured with Substance Painter 2. You can see wireframe and sculpt here : https://www.artstation.com/artwork/lV1w9z
Hi, I've created a high res head with the mouth closed but the lips are not welded together so it's possible to open the mouth. I created a low res the same way and I would like to know how to bake the normal map without detecting the backface. The reason for that is some of the upper lips will bake parts of the lower…
You've got to ask yourself one question Polycount Member - as seen in this mornings post - hit the Pimping & Previews forum hard the other day with his rendition of a gunslinger. As MoP stated, it is an exceptionally well executed character model that everyone should be looking at when needing inspiration. The fabric work…
So I have been working on my hand painted texture skills,and atm i'm working on some environment models for a GGD that i'm working on. So here is some references ive been using, ive made some slight changes to the door way of the hut/tent Here is my progress so far. Any advise would be grateful, I do believe its going well…
Hello This is an environment that I did in UE4, I Created the whole foliage and props and everything you see there. (Water Shader is from Epic Games though smiley Prop Texturing was in Substance Painter and environment Textures were created in Substance Designer. Foliage was created using 3ds max and Speedtree Rocks and…
Does anyone know if there is a hotkey in Photoshop to bring up the color picker palette? I am not talking about the eye dropper but the dialog window with the sliders for choosing a color. Thanks.
Hi everyone, I'm trying to model tiling repeatable rope material for a character that belong to The Order universe. Needless to say, its proven much more complicated that I first though about it. I've modeled that first material following some examples picture of Nathan Phail-Liff who did the cording in the game. I have no…