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[Ue4 Environment] Hut in The Fantasy Jungle

Arasharefue4
polycounter lvl 3
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Arasharefue4 polycounter lvl 3
Hello
This is an environment that I did in UE4, I Created the whole foliage and props and everything you see there. (Water Shader is from Epic Games though smiley
Prop Texturing was in Substance Painter and environment Textures were created in Substance Designer.
Foliage was created using 3ds max and Speedtree
Rocks and Woods done in 3Ds Max and Zbrush
Finally Rendered in UE4

https://www.youtube.com/watch?v=i9WtHqHWJn4

https://youtube.com/watch?v=i9WtHqHWJn4










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  • 3dcaster
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    3dcaster polycounter lvl 4
    i like composition and colours. I don not fully understand the texturing on the side of the building. as well as motivation for 2 lights in front of the building?
  • Arasharefue4
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    Arasharefue4 polycounter lvl 3
    3dcaster said:

    i like composition and colours. I don not fully understand the texturing on the side of the building. as well as motivation for 2 lights in front of the building?

    me neither :lol:
    wanted to put some lights (coming from inside the building) there but didn't find time to do so left it as it is, I shouldn't have left it like that
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