currently watching that video: https://www.youtube.com/watch?v=YyJJAp17K-Y In the video, I can not find any explanation how he could specifically select EDGES. I didn't see that he created any AO map, nore any normal map. So he started with the DEMO HEAD, applied one material from the library.. and boom. All done. I love…
Hi There! I have troubles with the Light and the Shadows on my little Mesh! :( It makes me sick, because im trying to fix this about 3 Days long.... Getting agressive of this... I tried it with Override Lightmap Resolution, i tried it with a lower and a higer Lightmap Resolution, but no adjustment helped. UV Lightmap: UV…
Hello, The following is a paid job. If selected you'll be in touch with the client to speak about contract and rate. Below a few concepts from the game. - http://a.samavan.com/BlastPlanet_Preview.png We are looking for an artist able to follow those graphical and skill, to provide more 2D concept. Priority goes on the…
Hey y'all! This is my second time going through the full game workflow, and this time I decided to try a MOD! Very intimidating. I am super new at all this, so feedback is welcome. Guitar should probably be a little smaller and the normal map is being finicky. But I'm hoping this could help pad out the portfolio a bit, so…
Hey guys, I'm about to embark on creating a level with a few friends and I'm aiming to recreate the floor shader as shown here: [ame=" https://www.youtube.com/watch?v=MQ4wjHYYvzU"]http://www.youtube.com/watch?v=MQ4wjHYYvzU[/ame] It doesn't need to animate when the player is close, more like an ocean made of cubes. I'm…
Hi, guys! :) This is the project which my studio is working on. It's about modification and exhibition of vehicles. We developed the project with Unity 3D and test the product on webpage, PC client program and IPAD. During the test process, our product did very well. It is about virtual reality. Recently, I have been…
So I'm guessing that at least a few people on here would know about this already, but I've only just stumbled upon this guy's videos. Similar to that guy.. whose name I cannot remember, who made the Wolverine claws and Magneto Boots. Except instead of a montage, at least in this particular one he talks about what materials…
Hi, I am not very comfortable with renderToTexture with 3dsmax even if I can render Normal maps, AO maps, Diffuse maps, etc... (not very difficult...) But I need to render a very special type of map. It's closed to a Normal map combined with an AO map. Here is an example with a picture. I want to render the occlusion of…
Hey guys, just wanted to show a prototype for an AI using UDK and Kismets only. This is project is for our final semester at college. It is a team project, still in the prototype phase. I've been solely working as the Level Designer and partially as a Level Artist. I have had help with the brainstorming aspect of the task.…
what would be the best solution for a modeling problem such as this here. i'm looking for a faster and easier way to weld these verts so that they create a nice even seam as a single mesh. i've always wondered if there were better ways. i normally align each vert to the opposite corisponding vert ; vert A's x coridnate is…