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Fender Telecaster - Model and Skyrim Mod

Hey y'all!

This is my second time going through the full game workflow, and this time I decided to try a MOD! Very intimidating.

I am super new at all this, so feedback is welcome. Guitar should probably be a little smaller and the normal map is being finicky. But I'm hoping this could help pad out the portfolio a bit, so have at it!

Here are the results!



http://youtu.be/kpeKnRn3u-Y

http://youtu.be/8a8iOA9Y6iE



^^ Can't figure out how to embed but watch the video first!!! ^^

High Poly
yDJXISm.jpg

Textured Low Poly

[SKETCHFAB]9vHE35Zl1M2AuFI8y2nfhHjuloO[/SKETCHFAB]

XQ9jBGO.jpg
0IwKPCC.jpg

In game
3ikEi8T.jpg

Maps
lMF72Yv.jpg

Replies

  • wobyen
    Well despite getting no feedback I have posted anyway!

    http://steamcommunity.com/sharedfiles/filedetails/?id=152425458

    Check it out! I was able to fix the normal map (had to turn off Vertex Colors in Nifskope and invert the green channel), and resized it so it fit and looked proper.

    I don't think it's half bad for a first time modder! :-D

    AltFPap.jpg

    LJSmG5O.jpg

    0NmwV3d.jpg

    pCDIx0y.jpg

    bxswRVP.jpg
  • Lloydyy89
    Haha, cool weapon! :P
  • Heather.Hughes
    My main critique would be the black parts look to be 100% black - which is something you should always avoid on models (even when the specularity is so high as it is here). I'd suggest knocking it down to 85% or 90% grey instead. In line with that, the wood looks a little too bright in-game. It looks fine in your renders and in sketchfab, but in-game, it's a bit too bright I think (probably the specular). So, that may be something you want to look at. Also, for showing off purposes, you should probably add in all the important information like poly count, texture resolution, and map labels. Otherwise, it looks pretty good. :)

    Slightly off topic: did you follow a tutorial for getting it in-game? I've been creating a few assets that I'm looking to get into a mod package for Skyrim, but all the tutorials I've followed online have been very confusing.
  • wobyen
    Thanks Lloydyy89!

    Thanks for the feedback Heather! Perhaps I'll make a revision soon...Sometimes it looks almost like it's glowing, so it makes sense that the spec map could the issue. And yeah, will definitely spruce up my presentation from now on, haha

    In regards to tutorials, I sort of switched between these two:

    [ame="http://www.youtube.com/watch?v=8hYHj2Dy49s"]Skyrim Modding Tutorial - Weapon [Model+Textures+Import] part1 - YouTube[/ame]
    [ame="http://www.youtube.com/watch?v=KVPicWtxTWk"]How to Get Custom Weapons into Skyrim - YouTube[/ame]

    The first one is a 4 parter that moves pretty quickly through the whole process but doesn't explain much. I found the 2nd video to be too little info on it's own, but helped fill in some blanks.

    I basically had to experiment a lot to get things working correctly, and if you have any questions I'd be glad to try and help! :-)
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