Hi guys! Just wanted to make a reproduction of a shield I saw on Diablo Reaper of Souls ;) Handpainted texture is something new and challenging for me so I try to do my best! :) The colormap is done at 70%.
In a former life I had two large antique stores ( Houston n Austin ) and had large enuff shows at the bi-annual Round Top/Warrenton Trade days to require additional warehouse and storage space ( including large furniture and architecturals ). But it was the mountain of small stuff that needed to be packed stored and…
After talking to two of our code monkeys and running some tests in 3dsmax... It's not just the file size of the point cache you have to worry about but the ammount of data it has recorded and now has to be streamed in and updated. Point cache files actually compress pretty well so their file size shouldn't be the deciding…
Oh, i can totally see it already. While i completely get why would anyone wants some clear indication that his hard work was reviewed, i don't think that's a good idea. Receiving dev comment now means a great lot for people, can you imagine what they'll get through after they get "it's okay" mark and will have to sit…
Last minute hero to the rescue! Post Mortem: Overall I really enjoyed the challenge, I will probably do it again at some point in the future. In terms of my personal goals, I'm very happy with how everything turned out. One of my initial goals was to just have a finished environment done, so I'm happy that I did actually…
What to CreateTwo (2) different fully textured environment assets * Create a ow-poly fully textured model of a unique Turret or Inhibitor and a Creep Den * The Turret or the Inhibitor should show your ability to create hard surface models and textures * The Creep Den should be a small area that you would find some of the…
Ok, Im having an issue getting my constraints to work the way i want them to. here's the deal.... I have a character with two hands. i have a mace. what im trying to do is make it so i can switch between the hands that are holding it. I can get the constraint to work with 1 hand. but as soon as i try to make it switch to…
Hi there! I'm looking for a concept artist who can produce sketches of spaceship modules/components for a game now in Early Access. This is a paid contract position. If interested, please contact me at kevin@wx3.com with the following:* A portfolio showing sketches of hard-surface objects, preferably sci-fi * Your rates *…
Hello all! I have 10+ years of experience with 3DS Max, I primarily focus on hard surface work such as weapons and vehicles, but I'm not limited to just that, I can make environments and certain characters using Zbrush as well, but I'd personally like to focus on hard surface work, that's where I'm most comfortable. I am…
Since there's clear ref it's good to go through one by one and see where and when and how close you matched the ref. First thing to do is make sure the ref and your animation frame rates match, I think this may have something to do with how far off your timing is. I converted the ref from 25 to 30FPS, and the frame #s are…