So this is an aquatic racing character I have started in hopes of getting into UT3 eventually. This is my first real character to be made with game specs in mind, so im running into snags here and there. I have my three levels of detail mostly completed and unwrapped, I have a high poly subd model which I broke into chunks…
im actually looking for the same thing. i went to GDC this year and got some amazing tips on what to do but it seems my school wants me to do something different but wont tell me what -_- im graduating this quarter and i have so much to put together. i know i wont have time to texture anything but i will be showing 4…
hello guys , we are a fresh "garage" indie located in Africa , we have started 6 months ago the greatest adventure gamers can have: becoming a video game developper and share some fun and great moments with people around the world playing our games . So we decided to begin with a screengame platformer running on ( Pc , mac…
Hiya people! I've been running a blog for a while now and wanted to share all the blog tips I have been doing so far with all of you here on Polycount too, doing these on a weekly basis has given me a pretty big backlog over the time I have been doing this and I will share them all here, including the new ones going…
How would you approach modelling a room? I mean would you make every model with its own texture or would you use trim sheets? And what for? My idea is to create a single sci-fi looking room for real-time rendering. I might just set it up in Blender or UE4, I haven't decided yet. I'd like to learn a bit about 3d environment…
Hey all, I'm currently working on a character for which I wanna use painted textures as oppose to photo sourcing. I'm just curious as to how best to know where muscles etc are to paint correct values. Lighter on raised areas, darker in creases etc. While I've never done a hand painted skin texture before, I guess I always…
Hello fellas! So I have been animating off an on for a while now and have decided to start animate for an animation showreel now that it's summer! With my goal of having it done by the end of the summer. (After almost 3 months). I'm motivated, and really enjoy animating. So I'm here to ask for tips on the way I want to…
Howdy ! I'm Adrian, I'm a junior 3d environment artist having worked on Sifu and studied at Isart Digital in Paris while looking for a new opportunity. On my free time I work on improving my portfolio and 3d art methods, but I seem to have gotten into a bit of a dead end with how I can progress. Since I'm on my own when it…
Been working on this dude for a couple days... and I've reached the point where I need an outside opinion. I know the edge loops aren't great and there are some incomplete bits, but there's something off overall and I can't grasp it. If anyone has inclination to gimme a rundown of what they reckon. C&C wanted badly and any…