Hi all, Here are 3 different prop packs I've made that all come with 1 LOD and texture variations. 20ft Cargo containers https://www.assetstore.unity3d.com/en/#!/content/48000 Concrete Road Barriers https://www.assetstore.unity3d.com/en/#!/content/47990 Miscellaneous Industrial Props…
Hello everyone! Been lurking around the forums here quite a bit trying to soak up as much knowledge as possible, but I finally decided to show my latest prop in hopes of receiving some C&C. This was my first prop I have made using the Hi-Poly to Lo-Poly baking technique. I fooled around with xNormal but the normals had…
After my series of aircraft I realized that I had never really made any of the cliche props, and I figured it would be a good exercise to try to take basic objects (crates, desks, etc) and try to make them look really cool and interesting, as well as have the opportunity to do materials that aren't metal. To that end, the…
I’m a designer at a prop fabrication shop here in Burbank, and I’m reaching out to this community specifically because we’re looking for a very particular kind of unicorn. We’ve posted on the usual IATSE union boards and haven't found the right fit yet. The reason I’m posting here is that we don't just need a 3D modeler;…
Hi there, My name is Vladislav (Vlad) and I'm a Junior 3D Environment and Props artist from Netherlands. I'm currently looking to break in to the game industry. If you are looking for an entry/junior level Environment/Prop artist, please contact me. Sitting without work getting boring pretty fast. Here's my Portfolio…
I’m a graduate student from Escape Studios who has studied 3D environment game art, and I would appreciate it if you would consider hiring me for a role as a props artist I am willing to work in an internship role if my experience doesn’t justify hiring me on a paid basis. On my more recent project titled “Lost Sister”…
Hey all, I am Alessandra a 3D Environment Artist with a focus on Stylized Art. I've been working in the games industry as a 3D Environment Artist and Prop artist for over 4 years, mostly working on games in Unreal Engine. Although my focus is on Stylized artwork, I can also work with semi-realistic environments. I have…
We are looking for an environment/prop artist for Isaac the Adventurer. The project has been Greenlit on Steam and is due to launch in Feb next year. Your job would be to work close with the level designer who will provide you with grayboxed levels. You will have to make the props and set dress the levels, add lighting and…
@illumisanic Oh, correct me if wrong think my question wasn't that clear? indeed sorry about that bad habit/s : # Had initially meant texture resolution and as I understand this is a hero prop? so was just wondering if the texel density was either 4096 = 20.48px/cm or perhaps 2048 = 10.24px/cm...etc? hence out've personal…