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3D Stylized Environment Artist/Prop Artist available for Freelance/Contract/Full-time work

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alefrizzo polycounter lvl 2

Hey all,

I am Alessandra a 3D Environment Artist with a focus on Stylized Art. I've been working in the games industry as a 3D Environment Artist and Prop artist for over 4 years, mostly working on games in Unreal Engine. Although my focus is on Stylized artwork, I can also work with semi-realistic environments. 

I have experience working from concept to finished product and with commission work.
Most recently I worked as the Environment Artist at the upcoming third-person/pet simulator game Poglings, creating everything in the environment. 

You can check the work in the trailer on the Steam page: https://store.steampowered.com/app/2284190/Poglings/

Below you can see my artwork and a link to my portfolio on Artstation.

If you wish to contact me, you can do it through Artstation or under my contact sources listed in this post.

Portfolio

Software

  • Blender
  • ZBrush
  • Unreal Engine 4/5
  • Unity
  • Substance Designer
  • Substance Painter
  • Photoshop
  • SpeedTree
  • Marmoset Toolbag
  • Source Tree
  • Github

Skills

  • 3D modeling (high & low poly)
  • UV Unwrapping
  • Sculpting
  • Prop Creation
  • Material Creation
  • Foliage Creation
  • Texturing
  • Assets Optimization
  • Modular Assets Creation
  • Environment Design
  • Set Dressing
  • Lighting
  • Environment Optimization

Contact

Looking for:

  • Full-time remote position
  • Contract work
  • Freelance work

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