ENVIRONMENT ARTIST Originality runs in your system. As a senior digital artist, you have the experience and the imagination to model some of the most visually appealing and innovative gaming environments today. Working with our client in the Bay Area, you will be the head of some of the most innovative and talented…
I have been using Maya 2015 for some time and the rate at which it crashes is astronomically high compared to the previous versions I have used (2012). I'm no stranger to going into the temp folder and resurrecting my file but 99% of the time the temp file itself crashes when opening. I can however open the file with Maya…
Latest Blender 2.8 RC, win 10. Trying to follow a tute and the instructor snaps a bone to a rig. I have the same settings but the bone wont snap in a vertex setting. Curious about Blender snapping in general I tested the function out on a cube. The snapping was not reliable. I opened a 2.79 file with the same result. It…
Hi there polycounters! Got what is a simple noob question :) . I (maybe stupidly) started editing an old rigged character I had, removed all its bones etc. and started editing. Now Ive realised that none of the meshes have any transform options in the Maya channel box :-/ Is there a simple way of getting them back again? I…
Hi, I've messing around with zbrush and its projection master, and I always end at a one point where I can't neither edit my 3d object or even export it (maybe the changes are there and I can't figure out how to recover them). I'm basically using that brush showed on the image and switching betwen Zadd and Zsub. I don't…
I downloaded this free model, and when I enter Edit Poly mode the Hi poly model has this low poly cage. My first thoughts were that the model has Hi & Low for normal mapping, but there's nothing in the modifier stack. My first instinct was to convert to an editable poly, but that just leaves the Hi poly. Whats going on…
*EDIT* never mind im an idiot lol hey all i got zbrush a few days ago and iv been following some of the tutorials on the site just to figure out whats what, anyway i was watching the "noise" tuts and on the vids it says to open up the "surface" pulldown in the tools bit, i dont have that in my tools and i was wondering if…
Hmm, fairly big news for the gaming world - Peter Moore is resigning from Microsoft to move back to California, where he will be taking the role of the head of EA Sports division. Don Mattrick will be taking his place at Microsoft. Kind of ironic really. Oh well, although Moore was doing great things at Microsoft, Mattrick…
*EDIT* WIP In-Game Texture */EDIT* Hey, I would be eternally grateful if you have a moment to give some feedback / critique on my design / model. "What if Nintendo made a 3rd Person Shooter" is a small prototype I'm working on for fun. Name: Carrie Tinker Occupation: Space Salvager Is the design appealing? Does the design…
Really looks normal at first instance. Try something crazy and see if it sticks: Try inverting the direction (red and green channel) on the bottom texture normal map. If it's not even that, then you got me. Perhaps one of the pros around here can give you a better answer. edit: also try checking the mesh itself. In max…