Hi, We’re excited about the fact that our team is growing and about possibility to list these work opportunities for Senior Unreal 4 Environment Artist and Experienced UE4 Environment Artist in Polycount community. We hope to attract unique talents and skillsets honed by hours and hours of beating on our craft. About the…
Roronoa Zoro is the first ever 3D scanned asset and its an addition to the 'Museum of photogrammetry' that I am creating which will contain tons of 3D scans like this one. This is an action figure I gifted my friend and borrowed it for the purpose of scanning. I have learnt so many things during the creation of this asset…
I have a very strange dilemma to deal with. I have a building .FBX consisting of multiple objects with different tiling materials applied (overlapping UV's outside of the 0-1 uv atlas). I have created a separate UV set that contains the WHOLE buildings UV's but in the 0-1 UV atlas with no overlapping for the purpose of…
ive read the forums info on posting your image URL multiple times, and have done my best to follow what its asking me to do. however i still am unable to post my images, so i know im missing something.. could anybody lend a hand? my current process... open my image on my desktop, drag it onto my web browser (or onto the…
Hi there! I had the time for a bigger personal projekt over the last few weeks. My goals were to use existing concept art and turn it into a 3d model. I wanted to practice hard-surface, get some experience in substance painter, create a complex but easy to use rig and finaly present it in a nice way. I choose this vehicle…
For this project, I wanted to create a ruined city that had become overgrown. I made two scenes, one was day time while the other was night time. I wanted the city to be fairly realistic but still maintain a fantasy feeling. I found it difficult to combine the two different styles. Another hard part of this project was…
We are currently looking for some artists to help bolster our Animation and Rigging sections. You must be in North America,South America or the UK to apply. We will no longer be taking people from other regions due to timezone constraints. In Dark Storm you take control of Amber Kinsly, a security officer at the Irving…
For an assignment we have to model and rig a helicopter. We will not be graded on the model quality, just the rigging and skinning aspect to check if we can deliver a working rig that an animator can use in an engine like Unreal 4. So far most of the rigging is pretty simple but the landing gear will be the most complex it…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a talented and multifaceted Lead 3D Animator to join our iPhone and console teams. Gameloft is an international developer and publisher of video games for mobile phones and…
We'd like to hear from the industry's most talented environment artists. You will be designing, building and texturing the world, have the technical knowledge to achieve great looking results and the skill to get the most from next-gen consoles. Advanced skills in one or more of the standard industry 3D packages essential.…