Hi This is something I've been a bit unsure about for a while now, but what is the best way of presenting texture sheets? I've seen various examples where artists have combined their texture sheets/bakes like this: I think I've been presenting them as an individual sheet and exported them out as an image through Photoshop.…
Do you mean the process of making a texture tile, or actually laying out the tiles? You could always select the texture in a document, then go to edit>define pattern. Then right click a layer and go to blending options >patterns you can very quickly and non-destructively add and tile textures on layers.
Hello, I am an aspiring sneaker designer/3D artist and I have mostly all the tools under my belt to design and bring to life my sneaker ideas and concept. However there is one area where I have been stumped and that is effectively adding 3D texture so parts of the shoe. Here is a link to a page showing exactly what i would…
I have made a (whiskey) barrel in C4D. I've exported it to Quixel and gave it my textures, wood & iron. Now I want to add some logos and a text to my texture. But everytime I make a photoshop layer containing a line of text and a layer containing a logo, they don't show up in 3DO. Do I forget something?
To swap the texture simply rename “UV_Checker” to “UV_Checker_old” and copy your new image in making sure the name is “UV_Checker”. The folder location: C:\Program Files\Autodesk\3ds Max 2018\maps\uvwunwrap Download a texture here Here's some before and after gifs. Much more pleasing on the eye now. Hope this helps if…
Hey so me and my team have been making some of the most successful mods for Rust for over 2 years now, we have recently moved on to working on our own stand alone fps game. Our team lead is a top notch dev, using unreal engine to work in, we also have a very experience map maker and and anti cheat developer. We recently…
I believe you are on the right track, like masking and layer management. You just need to implement those to your particular model that you are texturing. There is no real streamlined process per se... Using a program that allows texturing directly onto the model is nice, like 3D coat, Zbrush, and Mudbox. Working in the…
Immediate Need: Low-Poly Modeling and Texture Artist We lost a team member due to an unexpected health issue, and are seeking an immediate replacement to join the team during the interim. Most of your time spent would typically be: 1) creating and editing LOW-POLY objects with low to medium complexity (100s to low 1000s…
There is no way to turn off texture filtering with Nitrous. Sorry. There are a couple of ways to see the full resolution of your textures. Change the viewport shading to Realistic. In the viewport dropdown choose Materials > Realistic Materials with Maps. Or you can try this script.…
Hello friends, I'm creating some berries and inside SD, I'm transferring texture from mesh at 4k and Anti-Aliasing set to Subsampling 8x8. Can someone please help me understand why are my textures so pixelated? I can barely understand what I am look at despite 4k resolution. Things finally start getting a bit more clearer…