I like it a lot so far, and agreed while nomad is cool it doesn’t work for me in a practical sense since the brushes seem to lack the sculpting subtleties I’m used to in zbrush. Hard to explain without going way too far in depth here, but simply brushes work almost exactly the same in zbrush for iPad as desktop version.…
@Toureiro thank you for the feedback! You are certainly correct, I don't know what was making me think the road was dirt. I changed up the UV tiling like you suggested and that helped a lot, but I still need to do another big texturing pass. I think the big white tower needs adjusting, I want it to shine more without…
I'm just now starting to tackle learning rigging. When I do an internet search for T pose or A Pose, I see the legs are either posed side by side as you would naturally stand, or further spread apart as if the legs themselves were an A pose. I would think the more natural pose would be better, but if that were the case,…
Low Poly Head and Hands only. No body. Head Model: The head should have a rigged mouth with a bone that opens and closed the mouth. No other rigging is needed so please only rig the mouth. The head needs 5 blend shapes for the eyes. 1. Look Left 2. Look Right 3. Look Up 4. Look Down 5. Blink The head should use it's own…
Sophie 🔴 Sophie is sad about the death of her bird... who killed her bird?? 🔹We are happy to release another of our personal artworks as a team.. 🔶 Credit: 🔹 Concept: Sophie Medvedeva 🔹Character Modeling: Naghi Hamidi 🔹 Environment Modeling: Shayan Afshar 🔹 Character Grooming: Hajar Amin 🔹Bird Grooming: Erika Ayame 🔹…
I'm a 3D, hard-surface, modeler that knows Maya and Blender. I'm a Texture Artist that is proficient in Substance Painter. I understand UV mapping layout, I have a solid understanding of the PBR workflow process, and I work to improve my ability to attain a highly realistic shader quality. I'm very versatile and willing to…
Hi guys! I found out that after I add thickness to my clothes and then click "Create UV Shell" to split inside and outside parts , thinkness part splitted in some weird way, I showed it on video here: https://drive.google.com/file/d/1mdj-DCoIsobDJUu6qX9wcOXNKf2ZBs1S/view?usp=sharing Would be so thankful if somebody know…
I've not done much modelling by hand in a few years and miss the good old days where I could select an element, hold shift and duplicate it. Nowshift+move defaults to extruding your selected component and in the case of an element does nothing. I can detach to element as a clone but that is not fluid or pleasant and I…