Low Poly Head and Hands only. No body.
Head Model: The head should have a rigged mouth with a bone that opens and closed the mouth. No other rigging is needed so please only rig the mouth.
The head needs 5 blend shapes for the eyes.
1. Look Left
2. Look Right
3. Look Up
4. Look Down
5. Blink
The head should use it's own texture.
Hand Models: Separate models for each hand. The hands do not need to be rigged but should be posed naturally. The hands should use the same texture.
Polygon Count: ~1,500 for the head; less than 600 per hand if possible.
Textures: Hand-painted or stylized textures to match the cartoon aesthetic.
Delivery: Provide models in FBX format with proper rigging (for the mouth), blend shapes for eyes and UV-mapped textures for Unity.
These 2 images show similar characters that I already use.