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Is it possible to revert 3dsmax back to the legacy shift+drag behaviour in edit poly / editable poly

poopipe
grand marshal polycounter
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poopipe grand marshal polycounter
I've not done much modelling by hand in a few years and miss the good old days where I could select an element, hold shift and duplicate it.  
Nowshift+move defaults to extruding your selected component and in the case of an element does nothing.  
I can detach to element as a clone but that is not fluid or pleasant and I don't like it

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