http://vimeo.com/5821890 So as seen in this video, how the hell do I do that? What program do I need to do this? This seems awesome and so much better than texturing on 2D flats and having to save and reload the texture every time i want to see how it's coming
Hello, my name is André Bray. I am a texture artist mainly focusing on texture and I am available for paid work! Please, feel free to contact me at b.andre3d@gmail.com. Here are few examples of my work and you can see more on my artstation ( https://andrebray.artstation.com/ )
Guys, I tried exporting a static mesh as a fbx file from udk.when I import it into the content browser, the meshes and materials are imported but the textures are missing. I am trying to move a level from a newer version to an older one.Is there something I am doing wrong that results in the textures being missing?
I'm looking for an short term Rendering & Texturing Artist to assist me in an animated film. Below are the project details. It's pretty urgent so if anyone is interested please get back to me as soon as possible Thanks! Project Brief:We are producing a short animated film, around 1 min long, with a cartoony look and feel.…
Looking for a couple digital graphics artists to help with texture design and concept art. 3D modeling artists also welcome to offer help. Game Name: Martian Worlds Story is here: http://surreallogic.com In a nutshell, basically, you begin on earth, and fly into space to fight aliens by exploring new ways to kill them on…
Hello, I am still in the retopo stage (Graphite tools of 3dsmax on Zbrush model). For texturing I wanted to use polypaint in Zbrush (Spotlight tool) - which looks only nice on the hi res model. So I need to turn the polypaint into a texture, which can only be done if you have UVs on the High res model. I was thinking I…
Hey all, So I'm trying to teach myself how to make my own waterfall by stumbling through the material editor and the particle system editor. Here's something I have for the mist: As you can see, where those particles intersect the BSP, obvious hard edges can be seen. I followed hournces' tutorial here to the letter:…
Hey ! I'm currently texturing a vehicle on which a military thermal camera is mounted, and I'm having difficulties figuring out how to texture the lens of that camera. I tried reading about that specific camera, but couldn't find the details about materials used... so I'm basically eye-balling it. I've got everything…
Is there a texture sheet generator for 3D models? Basically I want to find or get one of my workmates to create an app that I can put a collection of models with unique non tiling uvs into and it then merges all those models together and packs their uvs fairly neatly onto one texture sheet and then separates out all your…
Hi! Recently I made a post asking for critiques on the UV pages for my tank that I was working on. I fixed the UV pages up and made the bakes from the high poly's. I used NDO to bring extra detail to the normal maps and now I'm working in DDO to texture the tank. So far, I've been working on the turret and would like…