Hi all! I'm pretty new here (my 2nd post, lol), and I'm totally overwhelmed by the amount of talent in these forums! I'm an amateur 3D artist, and in the real world a student studying Computer Games Technology (the programming side of things). I've been involved with computer graphics (both 2D and 3D) officially since I…
Hey all! So my version of max is acting really wonky all of a sudden. I'll be working on a model (regular poly editing) and I'll select a face, do something like extrude the face out using the "settings" button and then I'll try to deselect the face or select another face and max simply refuses to let me. I can turn…
Edit: I use maya 2009-2011 Hi!, my first thread on PC so sorry if Im off topic on this forum-section or something. After doing lots of animation on a character I've realized it's not properly scaled, engine needs a properly scaled .dae file. I have several different scenes I've been working on and i need to scale them up…
I'm trying to make a Viking weapons, shields and helmet pack although with better quality as I have modelled many weapons before but I have never sculpted the models to gain good detail like I see many other artists do. If I model the base meshes like I have done already and then high poly -> sculpt -> retopo and bake.…
I have pretty strange dreams rather often but never get the chance to share them with anybody. please feel free to share your own I just woke from a pretty weird one today. I was in the air force again. I was a work at my squadron fixing airplanes, but I was just chillin in the office with the dudes. They all kept telling…
I have pretty basic but tricky question about rigging/skinning in 3ds max and animation in motion builder. Im not an animator so im not sure if this workflow is possible?: Im planning to do rigging of normal human realistic low poly (cca 25 000 polygons) for games) character in 3ds max, using bones system. Then i (or our…
Texture Seams issues hey, Iv all of a sudden run into some issues with max. For the last week iv been unwrapping and texturing several models for a scene using max 2010. Everything has been going smoothly until today. The issue im having seems to be with the "render to texture" tool. For example, iv unwrapped a simple box;…
Hey! Felt like doing something quick and dirty ( or so I thought ) so I figured I'd pick a neat concept and try to knock out one of the WoW-style fancy weapons! For my attempt I went ahead with a concept by the lovely firstkeeper, in the future I'll ofcourse be making my own concepts after a bit of training. I've come to…
been experimenting with joint placement and skinning in earlier stages of modeling. found that the split branch order smooth skin cluster option allows for successfull retreats from modeling mistakes cly_armature 1 > http://rogerklado.web.officelive.com/Documents/cly_armature.zip /* cly_armature.mel v.0.1 // Roger Klado…
Ok, it's been an absolute nightmare trying to learn about how to use gradient maps for toon shading, as I keep on seeing examples of people using it but never any explanation to how they've done it. I was lucky enough to come across polyphobia's TF2 shading tutorial (…