Hi! I want to share a few game-environments that I made for fun recently. It's my first try at the lowpoly style that is quite popular in indie games. Hope you like it. All three scenes share 1 material and 1 texture in Unity. Edit: 2 Years have passed, and I've created a few more and ported them to unreal - you can take a…
Hi, can somebody point me to a tutorial with creating assets in Maya and importing them to unity? I'm reading where I can but I'm still not sure how do I export UVed meshes to unity the proper way. Basically I have a level in Maya which is build using many modular pieces. How do I export that to unity? Do I export mesh by…
Hello, guys! I'm Andrew Sirota, full-time Publisher in the Unity Asset Store. As you develop your game, you need money for life. You can find an investor (game publisher) or (if you are a true indie) provide yourself with everything you need through creating & selling assets on the Unity Asset Store. And this deal can make…
Hello. I want to introduce you the "Old Fund" location, which is based on the principles of material layering in Unity. On this work we wanted to check how convenient it is to work with a material layering shader from the Allegorithmic, and the result was impressive. Due to these technologies, the work has turned out to be…
Trying to teach myself the ins and outs of Unity, so i thought, what better way then to make a game? For now, im just going to be world building and setting up controllers and collisions etc, but hopefully i can get some bad guys and some pickups working later on. Gary the shrew... not entirely sure what drugs im on, but…
Hello We have run into some problems implementing In Engine cloth physics using the Unity Component "Cloth" on our multi LOD character assets. I am looking to find a Unity Developer whos familiar with this component, and also has cross-over knowledge of 3D character modeling , skinning and animations to help solve this…
So I have noticed since the announcement of the unreal 4 subscription plan that my unity sales has gone down by almost half, compared to before where the next month has always been better then the last, same for others? looking at the unity bbs a lot of people are changing to unreal 4 and i guess others haven't really…
I have a project I'm migrating from UE4 over to Unity. Im aware Unity handles normal maps differently than UE4, but even if my project in Unity is set to DirectX, the normal maps are not correct. Flipping the green channel does not seem to fix it either. What else do I need to do?
What do you mean by quality? Beast in Unity has quality controls and you can achieve the same quality as any renderer, lighting control is arguable though. Pros of rendering in unity: Calculated in engine so just a single click to see your lighting changes. No messing with aligning static lights and dynamic lights between…
Hi, thanks for taking the time. We have an ongoing project that recently went through some changes. Our game engine was overhauled and areas for development split into mini-teams. We are seeking one or two individuals knowledgeable with C# and unity to join our MODs team to help implement various game mechanics. The…