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Converting UE4 Normal Maps to Unity?

jordank95
polycounter lvl 9
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jordank95 polycounter lvl 9
I have a project I'm migrating from UE4 over to Unity. Im aware Unity handles normal maps differently than UE4, but even if my project in Unity is set to DirectX, the normal maps are not correct. Flipping the green channel does not seem to fix it either. What else do I need to do?

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