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Converting UE4 Normal Maps to Unity?

jordank95
polycounter lvl 8
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jordank95 polycounter lvl 8
I have a project I'm migrating from UE4 over to Unity. Im aware Unity handles normal maps differently than UE4, but even if my project in Unity is set to DirectX, the normal maps are not correct. Flipping the green channel does not seem to fix it either. What else do I need to do?

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  • Finnn
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    Finnn greentooth
    What exactly is wrong with the normals on your meshes, please a show a screenshot!

    Often times you need to recalcuate the Normals of your mesh, also check your import settings for the normal maps.

  • amoeba
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    amoeba polycounter lvl 13
    Post a screenshot.  Is it artifacts from the compression you're using in Unity?

    Flipping the green channel should be enough if nothing else has changed.

    Have the normals on the meshes changed? 
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