Hello
We have run into some problems implementing In Engine cloth physics using the Unity Component "Cloth" on our multi LOD character assets.
I am looking to find a Unity Developer whos familiar with this component, and also has cross-over knowledge of 3D character modeling , skinning and animations to help solve this issue.
This would be a short-term paid remote contract. Please DM for more info, and any examples you have getting cloth physics (or hair) working in unity engine.