My friend has years of experience working in film, specifically animated TV shows. He's interested in learning the ins and outs of topology and normal mapping techniques for current or next gen character models for games. Just wondering if anyone knows some good high level tutorials (preferably video) that he can watch…
Hey there Polycount, I wanted to do a next gen asset to give away, so you guys could play around with it, reverse engineer and re-texture on your own if you feel like it. And I did :) Make sure to check out the videos: Showcase: https://www.youtube.com/watch?v=xIHiXnMltDg Sculpting:…
Hey friends, Here is my most recent render that I would like to present to you guys. First I've attached a couple final renders, following that you'll see some of my breakdown for this piece. ======= ======= Breakdown: This render was done in Arnold (Maya 2017), I started off with capturing one of my office buddies using…
WHO IS NEXT-GEN DREAMS 3D: Next-Gen Dreams 3D was founded in 2017 and has grown from a single freelancer to full professional team with the current internal team having over 30 years combined working experience in AAA and Indie Production. WHAT SERVICES DO YOU PROVIDE: We provide a full range of services that pertain to…
The only newer thread I know of is - http://polycount.com/discussion/141061/polycounts-in-next-gen-games-thread/p1 Has a lot of new-gen games on it. But also the wiki might have everything you need - http://wiki.polycount.com/wiki/Polygon_Count#Typical_Triangle_Counts
I've heard a lot of different takes on UV layout, particularly older gen stuff where everything was hand painted. For example, keeping everything square, even if it means a certain amount of stretching, and keeping everything right side up to make painting easier. Now I find myself using AO baking much more frequently as a…
Hi PC! Happy to finally post this personal project I've been working on for a while now, a fan art of Megan Tarash, from Brandon Sanderson's Reckoners books. I've heard the audiobooks by Macleod Andrews so many times now and every time I listened I thought I had to make a little tribute to this amazing world and…
Hello, I own atm Wacom Intuos Pro. I do a lot of stuff in zBrush but as one of my friends is selling his Wacom Cintiq 21UX DTK-2100 2nd Gen i started to wonder is it worth getting. I never used similar device as Cintiq before. What do you think does it help to be more acurate (when drawing a line in zbrush) or what other…
this is such a good point. its important to remember that hardware upgrades and rendering advancements are two different things. budgets may increase slightly - however there are already current gen titles that are hitting diminishing returns on higher budgets. higher texel density and tri counts are generally not…