can anyone kinda just list out what poly/vert counts people should be shooting for? I'm talking in game assets meant for AAA studio/ next gen consoles, etc.
kinda examples that would be super helpful:
weapon for a first person shooter
environment piece, say witcher 3 - large house/tower
jacket on a character
a car in forza or something
small scatter stuff like a crate or barrel
a whole city
would like to know the whole spectrum that i should be shooting for when i am working on my portfolio
THANKS GUYS IN ADVANCE YOU ROCK!
Replies
http://polycount.com/discussion/126662/triangle-counts-for-assets-from-various-videogames
Has a lot of new-gen games on it.
But also the wiki might have everything you need - http://wiki.polycount.com/wiki/Polygon_Count#Typical_Triangle_Counts