Minmoose: Thanks moose. I have been scouring for some tutorials and came upon some sweet videos the other night. I will have to watch them thoroughly over and over. It does seem like an artform on it's own. One question I have already, if we take the lighthouse model as an example, I know the main body of the lighthouse…
I need a digital sculptor with experience sculpting military scifi models for wargaming. Attached is an example of one of the tanks I need designed. The project will need 3 main bodies and 3 to 5 different weapon turrets each. Requirement: 1) Strong English understanding. 2) Experience in sculpting models for 3D printing.…
characters look cool to me in the environment maybe more consistent roughness. for example there is some stairs that are shiny enough they appear like polished marble and then it butts up directly against dirt that has no glossiness at all. i think that sort of thing may subconsciously register as a lack of polish. And it…
Hey everyone, I am currently working on a cross-platform RTS style game with a friend in which players from all platforms play together summoning creatures from cards to fight on a live battlefield. The idea of the game is that players can create their own decks with cards they own and use it in a match against other…
Hi Community I was looking through Google and through this forum recently but could`nt find any help, so I desperately start this thread. I was wondering if there is a way to name joints and handles so their names will appear not only in the hypershade/outliner but in the viewport aswell. To give an example: There are 2…
Hi guys, im in search for texturing app that will make me a happy artist. The perfect example of what i want is PainttoolSai with it's magnificent color blend and perfect brushes. I never saw anything like that anywhere, and i wonder where to find it. The thing here is that i need it to be 3d. I tried zbrush but texturing…
Dear Community, Hereby I present you our project, currently called Orion Atlas. Our goal is to make a game similar to how Linux was/is being made: from the community for the community. It is going to be a free to play game with lots of features that I will explain in the following. First of all, what we hold most important…
Hi polycounts forums, I have a problem which is that I can't seem to get the hair translucency to look good on any mesh. For example: That is a mesh that consists of three hair clumps, it's just a test to see how hair is gonna look. So For that one I made a texture in photoshop that has RGB information for the hair diffuse…
Hello there, How are you guys!? I am so much interested in VFX ( Visual Effects ) and other stuff related to video graphics, such as compositing, matting, and motion graphics. Am here because I want to ask some questions about studying VFX as a Bachelor's Degree in university. Questions: 1- If I want to study VFX as a…
I understand how modular sets work. But what I’m confused about is the size some of them tend to be. I see some modular pieces, like a wall for example, that might be 4x4 meters. This maps a 2k texture nicely with a texel density of 5.12 per meter. But then I see some slightly taller. Or I see some like 3x4. Is there any…