@ Optinium - Thanks for the feedback. I will get some ref up here soon, but I am trying to go with a fattier build as he has aged a bit in the witcher 3. I am thinking something more like Kahl Drogo than Geralt from the witcher 2. I realize now that I need to add alot more fat to the body.
The comments above are great! Id like to add that because you added the screenshot from The Witcher its easy to compare your vs theirs, especially with composition. As you can see in my draw over they used the terrain, color (light blue vs the dark green of the trees), and tall dense trees to guide your eye to the…
Hey all. I have some images to show of the project im working on since quite some time now. Its Witcher fan art, specifically Skelige islands. Still early WIP but its enough to show to people :D Aim here is to achieve very high quality visuals and trying not to kill engine completly :D UE5 is brialiant for that, a lot of…
Hello guys! Hoping to get some feedback and critique on my latest project. I'm working from this concept and building it in UE4. I'm specifically after any tips on how to achieve lighting closer to the concept, as this is only the second environment I've ever built in Unreal and lighting is not my strong point. Would…
Hey peeps, I'm working on a real-time character from the Witcher universe. I think the concept art in Gwent is terrific and decided to create a character based on a card - Vincent van Moorlehem. I've also decided to use the likeness of Lalo Salamanca played by Tony Dalton from Better Call Saul which may have been the…
Hey Guys! This is my first post on polycount. At the moment I am working on this sculpt of the unused Ursine Armor Concept from the Witcher 3. I would like to hear some feedback from you guys on it and things you could maybe point out to me. I know that the proportions are a bit off and I'll fix them as soon as possible.…
Hi! I love the Witcher 3 pendant game so I decided to 3d print it. I made the base Mesh so far, but I'm really having problems with the eye socket modelling Here is what I have: Here is what I want to achieve: I made lots of things and operations (Boolean, Bezier curves, cutting some edges and vertices...) But I never have…
Started with doing Likeness sculpt and then just kind of evolved from there. Working on Henry Cavil in his Witcher form. Comments and Criticism welcome and also just showcasing some of my work and I am working on getting more into the Social media posts. I did a quick hair and eye change to his Superman ref to see if I did…
Hi Polycount! My friend AdrianR and me are working on an environment based on The Witcher 3: Wild Hunt. This Work is our final practice for school and we want to share with you for comments and opinions. The idea is post a lot of images every week. These are some screenshot of original game: And here the initial blockage:…