Hey everyone, this is my first attempt at making hair cards, and I would appreciate it if anyone with hair card experience could give me honest feedback. I thank everyone who helps me make this a real, industry-ready asset with their feedback. The hair currently has only 25k tris, so I will add resolution to some obvious…
Hi everyone, I’m currently working on a new project to refresh my portfolio and experiment with some new workflows in ZBrush. I am modeling this vintage hand drill in 3ds Max, using a variety of reference images to create a unique design. My plan is to bring the base into ZBrush to generate the high-poly version, so I’m…
Hello. I've been working on this model of a classic GM New Look bus also known as the "Fishbowl", I intend to keep it roughly around 100k polygons for the finished model while maintaining as accurate looking proportions as I can. When the model is done (hopefully soon) I intend to make some renders of it with a heavy…
XnView is super useful for me. You can set up and save Batch Convert setups, to automatically downsize things, and optionally add a bit of sharpening (a little is much better than a lot!). Also, for the stage that you're at, the image quality is not really a hinderance at all. You just want people to be able to see your…
Hello, I'm Deepanshu Avana, a traditional and digital sculptor specializing in sculpting characters and creatures. I'd like to share some Wip images of the character I've been working on. I love the art style of the game Cyberpunk 2077. To challenge myself and improve my portrait sculpting I decided to make a female…
Well, I'm probably getting in over my head again, but 60% of motivation is enjoying what your doing, and this topic really interests me. I'm attempting a relatively simple Samurai Manor, with one main building arranged around an inner courtyard/garden. I'm planning to update once or twice a week until I get the it done.…
Currently building a corridor within a research outpost on an icy planet. The outpost was established to harvest valuable gas. Mainly focusing on the design and functionality of the corridor for now. The outside etc will be built much later once I'm happy with the design. Some progress of the blockout: Panel I'm working…
Greetings! Here is the beginning stage of a personal project I am working on. I would love to share my progress and hopefully get some feedback from this awesome community. Going for a dark fantasy tone with strong focal lighting and readable shapes. My goal here is to take this scene I have built and take it into Unreal…
Hi everyone,I have been working on this piece on and off for quite a while and now, with some free time on my hand, I decided to finish it. The concept is from Libico Maraja (RIP) - imho one of the the greatest illustrators ever lived. Its an illustration from an old Italian animated feature film called Rosa di Bagdad.My…
Here's a lip synch I started last night. I used Maya and James Stone's Boris character. Critiques welcome. [ame=" https://www.youtube.com/watch?v=GZgP4WJewJY"]Check it out:[/ame]