This thread will document my journey through learning and growing (heh) my garden of knowledge in foliage & vegetation production, the specialism I'd like to have as an environment artist! Although I intend to tailor my work towards stylisation and hand-painting, I'm still experimenting with and learning more realistic…
Hello! I am wondering if anyone has recommended reading/watching on creating plant or vegetation physics. (I'd like to make plants that react to player collision.)
Hi everyone! I'm wondering if anyone can give any ideas on what can be done with a shader to eliminate the light/dark shading effect associated with simple cruciform vegetation in XNA. Sorry if this is a big vague as I know absolutely nothing about shaders and just looking for some general thoughts.
I've learned a few different techniques for doing this, but was wondering what the professionals in the industry use? I aim to work in the game industry so I'd like to know what techniques are most often used. Currently I can make plants and vegetation via alpha maps, paint effects in maya, and using onyx. What to the pros…
I am working on this scene for the past three weeks. Through this project, I want to explore more about the Ue4 vegetation Pipeline and Speedtree. I hope you guys like it. You can see my previous work here:- https://www.artstation.com/souravkumar Thanks for watching !!!
My studio is looking to purchase a tree / vegetation model library for our current game project. I was curious if anyone had any recommendations of a good library that they have used in the past. We are looking for low poly game assets preferably with normal maps, spec maps and diffuse textures. We are looking to spend…
I've been learning a lot about environment design lately and i'm pretty confident to finish my own level. After getting good with terrain and rocks, i'm in the part of filling the level with vegetation: grass, trees and bushes. But i have no idea where to start. Do you guys sculpt trees in ZBrush and retopologize, like a…
So Grow-FX is on 50% and i'm thinking of buying it. It looks to be one of the best high-poly vegetation makers out here. Anyone have experience with it?