Hi Everyone ! Here are Assets we ve been working on for a next-gen horror game. Due to our paper work with the client we cannot show what 's game title here but ...yeah. any C&C are welcome ! :D
Thanks folks! Here is a litte saturday update. I changed the face to a more soft and younger version (thanks Uhni20 for reminding me to look at the original sona concept again :icon3:) and made the eyes bigger. Plus the hair got some sharpening. Next up will be some hardsurface turntable work. I hope you like it.
Senior Environment Concept Artist Studio Profile: Established in 2006, Ubisoft Sofia has quickly become one of the groups most versatile studios. In its first 6 years, the studio has already developed a rich portfolio, ranging from casual games to flight simulations, and covering a wide range of platforms and technologies…
3D ENVIRONMENT ARTIST STUDIO PROFILE Established in 2006, Ubisoft Sofia has quickly become one of the group’s most versatile studios. In its first 6 years, the studio has already developed a rich portfolio, ranging from casual games to flight simulations, and covering a wide range of platforms and technologies: Tom…
Established in 2006, Ubisoft Sofia has quickly become one of the groups most versatile studios of Ubisoft. In its first 6 years, the studio has already developed a rich portfolio, ranging from casual games to flight simulations, and covering a wide range of platforms and technologies including Tom Clancys Ghost Recon:…
3D CHARACTER ARTIST STUDIO PROFILE Established in 2006, Ubisoft Sofia has quickly become one of the group’s most versatile studios. In its first 6 years, the studio has already developed a rich portfolio, ranging from casual games to flight simulations, and covering a wide range of platforms and technologies: Tom Clancy’s…
Cool. 3dcoat once was my favorite soft for materials . Not sure why it all still look so complicated although. I would prefer just a single node flow and layers just as an ability to quickly switch on and off certain node brunches. Also very much hope the base noises are not only UV projected or triplanar blurry . A true…
The Songbird For as long as Sona could remember,
the birds had loved her music as much as she had loved theirs. Swooping outside
the window was a lovely blue songbird, trilling its love to the world. With
each beat of its wings a new verse spilled forth and Sona could not help but
mimic it back, her fingers strumming the…
3D ENVIRONMENT ARTIST SIDE EFFECTS HOUDINI SPECIALIZED STUDIO PROFILE Established in 2006, Ubisoft Sofia has quickly become one of the group’s most versatile studios. In its first 6 years, the studio has already developed a rich portfolio, ranging from casual games to flight simulations, and covering a wide range of…
Hey all! I'm a Sona main, and with Arcade Sona being my favorite skin of hers, I decided to illustrate a new splash art for her! I'll be posting updates in chunks, so this post will contain my reference images and initial thumbnails. :) Reference Images I started out with Sona, grabbing some of her splash arts and her…