Neil Personnal interpretation of Niel Armstrong, result of one of my student projects done during my second academic year (2016-2017) ! Heavily inspired by the body shapes of Greva Art's astronaut, and the face of José Pontes' Superman (on artstation), while trying to capture the pride and strength of such a character in a…
Our name is Fancy Turnip and we are a veteran team of developers creating a Mobile F2P game. We are looking for a cartoony style concept artist preferably here in Los Angeles, CA where we are based. We are in the start-up phase and are looking for someone that we can share company equity with, as well as salary when we…
Hi there! I've searched the forums for some guidelines on how to sculpt metals in Zbrush. I'm not very skilled sculpting, and I'm a bit lost on where to start to make metals look like metals. Usually I go with 3dsMax to make hard surfaces, but it doesn't seem feasible for this cartoony/damaged/weary metal cauldron I'm…
Hi there, we're an Indie game team of 5, currently working on an Action-Adventure game on UNITY. The team is made of 4 Italian guys and 1 British, all proficient in English and split like the following: * Game Designer * Composer/Sound Designer * 2 Programmers * 3D Artist proficient in both Characters and Props For this…
I am still a noob at modeling so I would love any feedback/opinions on what I can improve if any of you would take the time thanks :smile: I made a chibi and the other is sort of cartoony looking. These aren't rendered https://vimeo.com/252098820
After seeing several Fantasy MMORPG remakes, I decided to try kind of a cartoony fantasy style building... 20 minutes so far, still need some more windows....
Hi, I’m working on a classic 2,5D (2D backgrounds & 3D characters) point’n’click adventure. And I need 91 2D cartoon character illustrations (western style, no anime) based on the 18 3D human characters used in the game. So I give you a screenshot of the 3D character – and you create 4 cartoonish illustrations based on…
Hi Polycounters! Im learning the basics of Mudbox and how to sculpt in general. Im going for a cartoony look. All feedback will be greatly appreciated!