Nice improvement! Keep it up! You defiantly are starting to see progress. But I think the 2 things that you need to keep in mind and focus is the over all anatomy, and the depth of your sculpts. By saying anatomy, i mean the primary forms of your sculpts are still poorly define. When ever you are blocking in a sculpt it is…
Hello people I was really sick when I've finished recording the orc tutorial and unable to record the voice over, and since then I got busy with the job and started another personal project....so I decided to give you this one for free. It's missing the voice over but I think it's more than enough so that you guys can make…
Drawing from life, studying anatomy, see if you can take a few life drawing courses eventually, etc. Drawing from photos usually isn't recommended if you're just focusing on practicing your actual drawing skills (photos tend to flatten out perspective, it's already composed etc.) Of course there is nothing wrong at all…
https://youtu.be/FHVj4AKVa3o www.mariExtensionPack.org Version 6 of the industry standard plugin for Foundry's Texturing Tool MARI is now available. Full Release Overview: https://bit.ly/43xoDIc This new version restores support for Mari 6, and future-proofs it by adding support for the currently not yet available Mari 7…
Hi! Regarding your portfolio pieces, I think the vampire hunting kit is the weakest one, in design and execution. Here are some aspects I think you could improve on, should you rework/remake it in the future: Consistent sense of scale: Currently it's hard to tell the size of some elements, as some are reused with different…
We're looking for a Senior VFX Artist. From the EA site here: https://jobs.ea.com/jobs/jobposting.aspx?refresh=1&postid=a0z50000000Hal4 Key Responsibilities: Responsible for the development of a large range of visual effect art assets according to the agreed design and within the constraints of the target hardware and…
Will have a tl;dr so this can be skipped: So last time I posted one of these I got glorious direction about 1.5 years ago. I skipped on going to DeVry or something crappy and was told about Gnomon and began my journey to get accepted. At the time I had no drawing experience, I have been accepted to the 3 year recently and…
great start. looks like you are paying attention to the important stuff like the underlying bone structure. Thats like, 99% of the work, just seeing and knowing whats there. The rest just comes from iterating. I think it's best to make many sculpts as a beginner, rather than trying to make one grand masterpiece. Both…
Starting to work on my next 3D environmental piece and first one inside Unreal Engine 4. Any critiques always welcome as well as discussing further ideas that could be added into the scene to further bring it to life or just general positive freeform discussion that might spur my own idea more strongly. I have written out…
Who are we? Fraktured Games is comprised of the UDK Learning University Game Development Team. Story of Desperate Times: You are one of the few surviving members of a city that is caught in an endless time warp. With your townsman, you try your best to defend against the onslaught of the relentless hordes of enemies trying…