Hi, I have searched the internet and some threads and still can't find a way passed Quixel crashing. On first run, NDO and DDO icons give a registration form to submit key. When I submit them they hang and after a long while the window closes. When I then click on NDO or DDO Quixel simply crashes and gives the following…
I exported a model I completed in zbrush r7 into quixel DDO to start texturing out. however I noticed I have seams in the model. no matter what I do. WHat gives? Seam termination seems to do nothing. any ideas on what is wrong? Is a manner in which I export my normalmap from zbrush? I really need help asap. I appreciate…
Hi guys, not sure if you remember this topic: http://www.polycount.com/forum/showthread.php?t=150102 We now recently moved to Unreal Engine 4 since is much user friendly and give us no limits. I had to rebuild everything from scratch brick by brick and build the materials, took around 2 weeks. better now than later. I also…
Hey guys I'm having some issues with ddo, every time I launch it I get this error - keeps popping up regardless of how many times I dismiss it. From what I can see here its saying it can't load the library, but I've yet to use quixel at all so I'm slightly confused as to how to go about fixing this, any help? (Ndo won't…
I just wanted to report a bug I found in my Quixel journey. In the DDO layers if you click the reflectance value the color picker window pops up and the photoshop to is set to the eyedropper. With the color picker window open I can sample values from a base value chart no problem, but if I try and sample a reflectance…
Ugh... After I finish fixing my crappy character that I previously worked on, I'm planning to work on my second character: A violinist. Critiques are welcomed. I think I should probably get my concept art critiqued before putting a bunch of work in my character only to find out the concept was boring as hell. - Should I…
Hello Polycount I'm currently working on designing an iguanodon for a university project. I wanted to share my concept before I start sculpting to see what people's opinions are and how it can be improved. I'm going with a 'Walking With Dinosaurs' style iguanodon like the one below, although with an alternative colour…
A timelapse of a w.i.p 3D character art requested by my friend using hers artwork. I'm still learning my way through low-poly character modeling, and in need of a more precise understanding on edge-loop for each character's moving part or any better technique to approach a part of the body.…
Hello i am currently created stylistic GOLF assets for my portfolio. The one i am currently trying to get going is a Tee Box. Here is my concept that i made: Basically i want to keep it in-game low poly with a diffuse and normal map etc. I just need some critique and some advice on topology. I reckon i am about 50% through…
Hello! I'm in the process of making my second character model. Taken a lot of mistakes and learning to get to this point. I've been stuck on something the past few days though, and I'm unsure whether I'm doing something wrong or if I misunderstand the process. I got a sculpt close enough, then moved to Blender for…