I exported a model I completed in zbrush r7 into quixel DDO to start texturing out. however I noticed I have seams in the model. no matter what I do. WHat gives? Seam termination seems to do nothing. any ideas on what is wrong? Is a manner in which I export my normalmap from zbrush? I really need help asap. I appreciate any and all help you can muster to get me past this issue.
https://app.box.com/s/ytnd1chql9rqmxujp8z4divml19hx9eu
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