I really need a tutor for 3d environment art. I am looking for someone for two hours a week @ $25 an hour. The tutor will need to be skilled in modular building in side of 3ds max and inside of udk. I also need help with next gen assets... texturing and baking. This position would best fit someone who lives in or around…
Hello, My name is Matt Guerrero and I am looking for a freelance work! I have experience with working from Hi to Low using xnormals. I also have experince in using Ndo for modular texture creation. You can see my current portfolio Here www.digitialguerrero.com My skills: - High/low-poly modeling - UV-ing -…
Hi! I quickly rendered out the model I started working on and would appreciate any feedback/advice. I'm still in the process of modeling a couple more things, but do you see any hiccups I may be overlooking? I'm planning to take advantage of the modular pieces and texture it soon. How do I approach the visible interior?…
Started working on this project in December break , It all started off with a concept art by Daniel Kvasznicza - [ https://www.artstation.com/artwork/Aakve ] and then after some more in-game screenshots from The walking dead and The division. It was a good learning curve of an environment art workflow , From making some…
New game art tutorials from the team at Eat 3D Our friends at Eat 3D have recently released two new tutorial DVDs that you don't want to miss. Better yet, both of the videos are created by resident Polycounts. The UDK Modular Masterclass with Tor Frick (Snefer) covers the process of efficiently creating an entire scene…
Hi all, Im working on this scene (in early WIP) and im not sure how to go about achieving the ground dirt in unity. I understand that in UE4 i could create a vertex blending shader network but what would be a good way to achieve this in unity? I've attached a unity screengrab and a paintover i did in photoshop to…
Hi all, im working on a modular texture and want to have emmit map spcae on it too, problem is I am not sure if you can assign different colours to emmisive properties in one material once inside UDK or do i have to make new material to assign different colour every time. Its like i dont want to be limited to just one…
Hey currently attempting my first environment with this being my main reference. I have the block out done and am beginning working on some of the modular pieces for this project. Here is are the arches ( Yes I know they dont line up right now :) ) I figured the keystone on the arches needed some extra detail and came up…
Greetings, Golden Oak Studios is looking to expand his team with a texture artist. Your job will be to create modular textures to be used in our up and coming arena shooter game, galactic gladiators. Currently this position is on voluntary basis, however we releasing a mobile game in the coming month and we hope to grow…
I had wanted to do an isometric or 2.5d interior space. I do like dark dungeons, crypts, and fortresses but I wanted to do something a little lighter and maybe something that hasn't really been done yet. SO. Carpenters Hall, Philadelphia. Fairly modular. Sits very nicely on a five or 10 foot grid. I would like to do the…