Started working on this project in December break , It all started off with a concept art by Daniel Kvasznicza - [ https://www.artstation.com/artwork/Aakve ] and then after some more in-game screenshots from The walking dead and The division. It was a good learning curve of an environment art workflow , From making some Important textures in Designer to Modular pieces and few too many props LOL ... to finally assembling it inside UE4 and then lighting and post processing. I would love to get some feedback and suggestions. cheers
Looks great! Definitely has some Division-vibes to it.
My only feedback is that your red and white signs are very clean, very white. And the red is too saturated for something that was printed/painted, and then worn over time.
Replies
My only feedback is that your red and white signs are very clean, very white. And the red is too saturated for something that was printed/painted, and then worn over time.