Hey PC, Its been a while since I have posted anything on these forums. Its been a while since I have done any 3D modeling to be honest. My last job was a nightmare, to put it nicely, and completely destroyed the joy and passion I had for this kind of artwork. I had to take some time away from it but I was determined to not…
Hey guys. Working on a new personal project. Goals of this project are to hopefully make a debut into substance designer, which I've been reluctant to do. I chose something in which I can focus more on the texture, this concept is very basic shapes for modeling and what not. Im working off a concept by Gabe Kralik. Here it…
What is Road Fever? Road fever is a classic survival Horror Game currently in development. Inspired by classic zombie game Resident Evil, Road Fever aims at going beyond the generic jumpscare and delving back into the lost element of true survival horror! Our Progress Road Fever is an extremely young game, however our…
Hi everyone, after a streak of contract work I have now a little spare time on my hands, so I figured I should fill my portfolio with some new stuff. And since all of my recent work is under NDA, I decided to start some personal project. Searching for inspiration I´ve bumped into some neat Fable 3 character concepts. These…
Hello! This will be a general Work In Progress thread for my entries, whatever form they will take, rather than spamming the board with multiple threads. It's my understanding that the contest allows for multiple entries from the same person, even in the same category, and each will be counted as separate entries. The…
Hi everyone, We are looking for an Artist that can make some low poly military assets for our flying game. We are working with Unity3d engine. The game as reached 30 % of completion by now (started one month ago). Difficult to give a release date now but we hope to complete it at the beginning of march 2014. I am the main…
So..! I'm working on my first human character model and I would love to get some feedback on my progress!I've only ever modeled two characters previously, a cat:https://www.artstation.com/artwork/8d3vEand a rat:https://www.artstation.com/artwork/OD69w The pipeline right now is to create a highpoly in zBrush, modeling the…
Hi everyone! This is my very first blog post about the project I started recently that I called Ancient Ruins. I want to set the entrance of a millenary temple into a tropical environment, located in a jungle in a realistic look. The goal is to work on modularity and the smooth integration of human structures into natural…
My name is Gabriel Guerrero, I am a graduate from the Academy of Art University in SF. My thesis is focused mainly on environment art, but my focus is more on how creative an artist can get with procedural systems. I am still very new to coding and programming theory but I can dabble just enough to be able to make my way…
Its also because reviewers aren't given directives to prioritise assessing artwork progression. Though you do get to go more into this during an interview since it is seen as an asset in production.