I’m a skilled 3D artist specializing in game-ready models, textures, environments, and asset optimization. I work with both stylized and realistic styles and focus on clean topology, performance optimization, and high-quality detailing.🔹 Custom 3D Models 🔹 Texturing & Retexturing 🔹 Environment Assets 🔹 Game-Ready…
hi, im going to have a go at creating a transforming vehicle into a robot, basically a transformer. Im not going to be aiming for the michael bay style with loads of intricate parts, but aiming more towards it being based off a transformers toy. I've made a start on blocking out a couple of ideas and blocking them out to…
Hey guys and gals, here is my first dive into UDK. Made in Maya/zbrush, threw into UDK. The main concept behind this was a very generic kind of royalty meeting table or dinning table.Any particular tuts you'd recommend for first timers into UDK would be great. As well as prop tuts other than the obvious ones on the Wiki.…
Hello PC!, I have been luring around for some time and this is my first post! X3 I've been stuck with quite serious depression for two years and neglected my love for painting and modelling. I'm on the up! I've spent the last four days re-watching tutorials and modelling this mini sound bar which sits on my desk. I feel…
Nice to see this here. A friend linked me the kickstarter page a while ago. These assets could use some optimization. You have a lot of edgles that don't contribute to the shape. Also there a lot of small details that won't ever be seen in game. Textures/UVs could also be optimized. Some parts can be overlapped and some…
Hi guys and girls, We are currently in the process of developing an NSFW game with adult content. For this we are in need of an artist/studio that can generate atleast 12 high quality realistic pictures per month. This is of course a paid endevour. PM me your best pictures (as realistic as possible) and let's talk! Best,W
I've been modelling a werewolf between my semesters at college, I've finished the high-poly and retopo using the freeform tools extend and stepbuild, however no matter what I do, I always end up with the low res's topology in the normal map when rendering to texture, I can't find anything on google mainly because i dont…
Hey guys, I rarely post here but figured what better a time then to start now! These are the final screenshots of a modular environment I created for one of my junior year 3d classes. I created this in a 2 person team. My teammate and I created 2 individual mod kits/ shared assets to compose two entirely different scenes.…
Title: Spirits of the Forest – Winter Light Genre: Animation · Fantasy · Mythology · Emotional Drama · Musical (Family audience · Christmas Special) Estimated runtime: 80 minutes AbraldeStudio launches The Spirits of the Forest on Kickstarter, a 3D animation project. It is an independent film inspired by Galician folklore…