I can't seem to find a way to do this. I want to bring in quad mesh in, do some minor sculpting on it, and export as the same topology with the same UV's. I can import a mesh with quads and UV's as a paint object, but to get a paint object to sculpt room or too retopo room and then to sculpt room it always seems to get…
The street and base of the buildings look too clean, I'd expect some wear and detail where the buildings meet the ground. The composition could use a point of interest in the middle where all the lines lead. The ivy bridge thing in the background is visually confusing/weird, not clear what it is exactly.
Hey guys, I have baked a normal map in Toolbag and all looks great. I bring it into Painter and now I have some black areas in the normal map in the viewer and once the new maps are exported? There are no overlapping meshes at all and I have checked the masks to make sure there's no conflict. The baked map is shown here,…
Hi everyone, I'm super excited to share my first stylized real-time project: Vixen Fanart based on Shane Glines concept art from Justice League Action! This has been a great learning opportunity of the real-time workflow from initial sculpting all the way to retopologized and textured in-engine renders. She clocks in at…
Greetings folks: I lost track of you all. It has been about 3 yrs since I posted here. I recall all the good times. The artwork, models and skins and awesome crits and you all are - were the best. Hope you all are doing well and safe and warm. Best regards, Frosty - Glenn :)
2D Visual Bible Over the past month I was given the assignment of doing a little IP creation, using my slightly rusty 2D skill to create a Visual Bible including at least one full character and environment render, as well as their design processes and any narrative and world development I felt was needed to communicate a…
Hey all! Thanks so much for all the replies :) Sorry for not replying to your comments individually. I really appreciate all your tips and tricks, and helpful comments. It's helped a lot! I've decided to try and work on a personal project with all your tips with an Anakin Skywalker sculpt. This is out my comforts zone but…