Hi everyone, I'm super excited to share my first stylized real-time project: Vixen Fanart based on Shane Glines concept art from Justice League Action! This has been a great learning opportunity of the real-time workflow from initial sculpting all the way to retopologized and textured in-engine renders. She clocks in at 18K Tris and uses a 2K PBR texture map. Visit my Artstation for 360 turnaround videos, thanks!