Game Engine Programmer We are looking for a seasoned engine programmer who enjoys a collaborative and creative work environment and is looking to push the boundaries of cutting-edge hardware working in virtual and augmented reality. The position will develop tools and workflows utilizing game engine technology on a variety…
Game Engine Programmer We are looking for a seasoned engine programmer who enjoys a collaborative and creative work environment and is looking to push the boundaries of cutting-edge hardware working in virtual and augmented reality. The position will develop tools and workflows utilizing game engine technology on a variety…
Full Court Tennis (FCT) is building a pro-level biomechanical analysis engine. We are seeking a high-level Technical Artist/Engineer to build the bridge between raw iOS skeletal data and high-fidelity MetaHuman avatars in Unreal Engine 5. Budget : 50-100hr depending on experience The Role: This is not a generalist role. We…
ouh ok, i thought they are also using the frostbye enginw... i thought i read it somewhere... hmm ok so it could be a bit hard to realze such a project on the existing engines... but for now we have no plans and the ability to create our own engine :-) what about the unreal engine 4 ? By the way, what is the main problem…
Shaheer Khawar – 3D Artist | Game-Ready Assets & Product Visualization | Blender / Unreal Engine Hey everyone 👋 I’m Shaheer, a 3D artist specializing in game-ready assets and high-quality product visualization. I focus on creating optimized, realistic 3D models with clean topology and strong attention to detail — from…
After seeing both demos for Unreal engine 4 which is awesome and Luminous engine which was breathtaking.Gat to admit luminous engine looks better than Unreal 4 but might be harder to use to make games. What is ur opinion about the engines u saw?BTW,is unreal engine 4 free like unreal engine 3?
Studio: Atlantis 3D Studios Project: Project: Rialto Type: Profit Share (Core Team) Location: Remote About Us We’re an indie studio dedicated to recreating Renaissance Venice as it was in the late 15th century with engaging and fun gameplay and story to accompany it. As fans of history, and video games, we’re building…
Model_brush.c is the main file where new map and model formats are parsed: https://sourceforge.net/p/chaosesqueanthology/code-t3d_attempt_engine/ci/master/tree/model_brush.c An example one is void Mod_OBJ_Load on line 7562. Which loads the triangle data for an obj file (loads the vertex and then the face data). It would be…
I'm a solo dev who likes to work on games during my free time. It's more of a hobby that I hope to start making money on someday. I'm an independent game designer and artist. I have a job that works usual 9 am to 5 pm Monday to Thursday. I like to have Friday and maybe weekend be my game development work. I went to school…
Are you guys for real? The actual rendering engine plays a big part in making the game look good. You could take beautiful art but if you put it in an engine with a shit-tastic rendering engine it's gonna look like ass. Although no rendering engine in the world is gonna make shit-tastic art look good, it's a balance of…