Hello everyone! N-hance Studio (https://www.nhance.studio/) is a gamedev team creating stylized 3D art for games. From our studio, we launched N-hance School, where we teach game art to students worldwide. We’re looking for an experienced 3D Artist who works primarily in Blender and can record video tutorials for our…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for CG Supervisors to join the team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to…
Waste of time or necessary practice? A long long time ago I used to use Max, but now navigating Max's interface is like trying to communicate with who speaks a different language. For the past year and a half I've been using Lightwave, primarily because a some tertiary study I did. Lightwave basically does everything a…
Hello Polycount! Ready At Dawn Studios released The Order: 1886 a few weeks ago and we thought that now would be a great time for us environment artists to start showing off some of our hard work. A big thanks to Lead Environment Artist Anthony Vitale and Art Director Nathan Phail-Liff for their help, critique and…
I am need of some serious suggestions plz.. (If you are graduate from some art institute, plz share your experiences) I think its quite hard/impossible for intermediate artist from developing nations(with not much resource on Game Development, though its slowly growing) to get a good international job at some good studios.…
Hello community for some reason if i post on the contest topic doesnt let me add images but in here it does =) Heres my wip thread explaining the backstory behind this project and why its so important to make it right One day i was invited to study at stan winston school and also interviewed and featured in their website…
There is definitely improvement here and I like it. I also really enjoy your portfolio layout as well, its easy to read and easy to navigate. Your nobleman's feet seem long and almost clown shoe like, especially back then, people were a lot smaller in the first place, and that includes feet. Just a thought :) I noticed…
Hi All! I apologize but the title is a little misleading. StormSeer Studios is not quite a real company, but actually a team of (currently) 5 volunteers working together and build a somewhat (a casual team can only do so much! lol) innovative multiplayer tactical game. The name of the game is Stratagem and we hope to have…
We are currently looking for a Contract 3D Artist/Animator to come aboard to work on a real-time interactive 3D demo application for the PS3. These demos are for R&D working on new functionality for the PS3. The position is a contract position and is currently slated for 4 months. However, there is a good chance it can be…
Greetings Polycount, I work at a newly founded indie studio named Tarhead Studio and along with a couple of other artists I make the graphics for RUiN, an online arena brawler. We started out during our study time at the University of Skövde, Sweden and the game has been under development for quite some time now.…