yeah I am off to greece for a week next wednesday with the missus. I really am not a fan of flying TBH. I don't freak out, but feel apprehensive all thru the flight. anybody else like this? looking forward to the holiday , but wish I did n't have to fly. My brain says ,' hmm you r in a giant metal box and its not fun…
Hey, This is my first contest on polycount. Since I'm a huge fan of League of Legends I thought it'd be so much fun to participate. I'll be doing a redesign/rework of the original Irelia skin since I think it looks pretty outdated. I started blocking out the character in Zbrush. I'd appreciate any suggestions or feedback…
LATEST UPDATE: Hello Polycounters! THE LAST METROID IS IN CAPTIVITY. THE GALAXY IS AT PEACE. After a few months of being busy moving and settling to a new place with new job, I finally have time to work on personal projects again. As a long-time Metroid fan, I have always wanted to make a fan art of Samus. After seeing…
[Final Update: 1/30/2013] [vv]58231570[/vv] Update--9-13-2012 (Night): Update--9-13-2012 (Re-block V1): Going back to blocking it out to fix some of the proportion issues. Boxes/Cylinders/Spheres. Images first, text after. Working on a gear from one of my favorite games, Xenogears ('98, Squaresoft), Weltall. I'm making…
Hey! I'm Idris, a UI/UX Designer with over five years of experience under my belt. If you're on the hunt for someone to help create game interfaces that are both fun to use and easy on the eyes, you’ve found the right person ! I've spent a lot of time in the gaming world, pouring my passion into different projects. What…
Sup folks, I've recently been playing a lot of Sea Of Thieves and couldn't resist attempting some fan art! Currently working on the Pirate Lord's staff trying to incorporate some style found throughout the game with its characters and props. Currently having some trouble deciding on what to do with the shaft, do I try a…
Hey wanted to share my latest project I have been working on. This was my first go at tackling PBR and still going through growing pains. I had a lot of trouble with getting my model to look like it does in Substance Painter into Marmoset. I got close, but they is still a difference between the two. Also here is a helpful…
Hello, I'm a 15 year old looking to have better skills. I'm also new to polycount. So I guess this is where I will start. Feedback on my flaws would be great. <<< I've put that on my last thread but this is only my second one. I just thought I should include that so you guys know who I am. Here I have taken a break from…
Hey Everyone, Here is a new project I am working on. I really wanted to get back into some toon sculpting and I really like the look of these guys. I am a really big fan of Creature Box art; its a style I am comfortable with, but can have its challenges as well. There is still plenty to do and tweak on this. I am wanting…
One Piece fan art I made based off of Dracule Mihawk's Black Blade. It was modeled in Maya, the maps were baked in xNormal, and it was textured in Substance Painter. I want to say it's done but I'm pretty sure it has some issues that I'm overlooking or some level of detail that I didn't achieve. I want to improve this…